Print & Play Games
Sometimes you just need to bust out a quick simple game to kill some time or boredom. Here are a few smaller scale print and play games that Castle House Games has been cookin’ up!
Just click on the “Play” button on the game you want to check out to be able to print out the game and all of it’s components. If you like some of these games, follow us to keep tabs on the larger games we’re pushing out in the futute.

Dice & Dungeons is a print and play dungeon crawler utilizing dice rolls for movement, combat, and loot gathering. The goal of the game is to make it through all 9 dungeon rooms and to defeat the Dragon boss to escape the dungeon before you run out of movement and health. Players use a tracker that comes with the game to keep track of your dice rolls, loot gathered, health, and roll abilities. Players need to provide their own dice. Blue dice are rolled for Movement. Red dice are rolled for Combat and Green dice are rolled for Loot. Once rolled, and dice picked, check those rolls off on your tracker card. How far can you make it with limited rolls? Plan strategically.
The guide of symbols and terminology will teach you about each element in all the rooms along with how to move and fight the Dragon. Click on play below to print out all of the files to begin playing the game!
Grab yourself a regular playing card deck of 52 cards and print out this one sheet to play Hold Em’ at the Gates!
This game has 2 main phases and for solo play you will be playing both sides of the table, the base defender AND the enemy swarm! If you have a friend to play with, then one player plays as the base defender and the other plays as the enemy swarm.
First phase is a simple game of texas hold em’. Get a quick set up going where you deal out 2 sets of cards for yourself and the enemy hand and lay down the faceup middle cards. There’s no betting in this game however! After a quick texas hold em’ game is played out. Both sides take a look at their hands and obtain the specific reward that hand earned them. For the Base Defender, they draw “X” amount of cards and they then write down those numbers on the board in any small square to defend the base. Enemy.
Terraforming
Uranus
Race amongst friends and family through the solar system with the goal to reach Uranus first! Why Uranus?.. Well because Uranus is the smelliest and most gas filled planet. In the new age space gas race, your species relies heavily on the natural gas certain planets produce for your way of life and Uranus is the gassiest!
Getting to Uranus wont be an easy task however since surrounding the planet is not only space debris and comets that can smack into you damaging your ship, but it turns out there’s a cosmic energy field that effects technology! Somehow these energy fields mysteriously connect any tech within it to where they all behave the same when any action is inputted.
So what does this mean for everyone flying around inside this field trying to make their way to Uranus? It means players all effect each other with each action causing an intense and funny but slightly irritating game of tug and pull as everyone tries to make their way to the center of the board in their spaceships!
Print out the main board and all of the cards by clicking the “Play” button.
Instructions are also listed to print and read.
DICE DUELERS
Dice Duelers is a very simple game using just 2 cards you can print out yourself. Place them together as shown in the picture and each player grabs 4 D6 dice each. Use 2 as health counters starting at 6 for each die. And then players roll in secret the other two dice and then place them on top of the Attack and Defense slots on their cards. They then reveal and combat takes place! Attacking dice both attack the defense dice. If any damage rolls over, it attacks that player’s health dice. The game goes on until one player looses all their health.
Beer Party!
Grab some friends, some drinks and bust out this game for a fun hilarious night of insane drinking. Beer Party has the vibe of Mario Party where players earn crowns, and money, face off in fun mini games, and screw each other over with alcohol! Players make their way around the board by rolling dice for movement, with the goal of collecting 7 crowns to win the game. They’ll earn currency along the way they can cash in for items to help negate player interactions, activate mini games involving everyone, and playing cards to perform actions. Beer Party is simple to learn but requires some skill to win games and beat out opponents to win the crowns.
Print the files out by clicking below to get playing..
DARTS
Print the image on the left, preferably laminate it and grab a marker to begin playing Darts. The instructions of how to play are mentioned on the card itself. 2 ways of playing, 1 card, 1 marker, super easy to bring with you and play when board!
Scribble Wars
The Pocket Kit White Diamond Deck required
to play this game!
Print out the two files, grab the White Diamond deck from The Pocket Kit, shuffle and get to playing Scribble Wars, a game in the vein of Pictionary. This is a team based game. Two teams battle it out to make it to the end with the winning team being the team with the most victories under their belt! Use the guide card to understand the symbols. The grey circular slots are where teams place their position on the board.
Ghost Escape
Ghost Escape is a hidden player movement game where there are 4 players who are Hunters, and one player who is the Ghost! The Hunters are trapped in a haunted warehouse room and things go awry and so they are trying to escape, however in order to do so they must fix all 4 generators each located in a corner of the room, and only then will the doors work and open. The ghost has it out for the hunters for stepping on it’s grounds trying to capture it, so the ghost is set out to kill each hunter.
The hunters move in the open using cubes to track their placement on the main board in the middle. The Ghost is the only player who moves in secret, keeping track of it’s own movement on their player card. Hunters can try their best to monitor and track the ghost’s movement by using their own private board on their cards.
Each generator is a puzzle required by a specific Hunter to solve to fix it. The Ghost need to possess a Hunter and bring them into it’s base in order for the hunter to die. Hunter’s have a flashlight that will run out of battery, but it’s the only way to stun and trap the ghost to try and capture it!
Who will win first, you guys decide!
Pillars of Fate
Pillars of Fate is a 1v1 card battle game in the vein of a TCG. Drawing from a deck of 52 playing cards, players battle using Creatures on the field with the goal of beating the other player.
Print out this Guide Card and just grab 2 standard playing card decks each with their respected Joker cards. Each deck should have 54 cards.